AoE IV Tech Tree
Civilizations
Back to Civilizations
Landmarks
Military
Support
Economic
I
Dark Age
Aachen Chapel
Meinwerk Palace
Barracks
Gilded Spearman
Town Center
Gilded Villager
Scout
Lumber Camp
Forestry
Mill
Survival Techniques
Wheelbarrow
Mining Camp
Dock
Outpost
II
Feudal Age
Burgrave Palace
Regnitz Cathedral
Hardened Gilded Spearman
Early Gilded Man-at-Arms
Heavy Torches
Archery Range
Gilded Archer
Stable
Gilded Horseman
Blacksmith
Bloomery
Fitted Leatherwork
Iron Undermesh
Siege Engineering
Steeled Arrow
Textiles
Double Broadax
Horticulture
Professional Scouts
Specialized Pick
Market
Trader
Demolition Ship
Fishing Boat
Galley
Hulk
Trade Ship
Transport Ship
Extended Lines
Fire Stations
Naval Arrowslits
Arrowslits
Fortify Outpost
III
Castle Age
Elzbach Palace
Palace of Swabia
Veteran Gilded Spearman
Gilded Man-at-Arms
Gilded Landsknecht
Veteran Gilded Archer
Gilded Crossbowman
Scale Armor
Veteran Gilded Horseman
Gilded Knight
Siege Workshop
Counterweight Trebuchet
Mangonel
Springald
Greased Axles
Keep
Boiling Oil
Slate and Stone Construction
Springald Emplacement
Decarbonization
Insulated Helm
Wedge Rivets
Balanced Projectiles
Military Academy
Monastery
Prelate
Herbal Medicine
Inspired Warriors
Lumber Preservation
Fertilization
Shaft Mining
Drift Nets
Armored Hull
Extra Hammocks
Incendiaries
Springald Crews
IV
Imperial Age
Great Palace of Flensburg
Elite Gilded Spearman
Elite Gilded Man-at-Arms
Elite Gilded Landsknecht
Elite Gilded Archer
Elite Gilded Crossbowman
Gilded Handcannoneer
Elite Gilded Horseman
Elite Gilded Knight
Spyglass
War Horses
Culverin
Adjustable Crossbars
Geometry
Lightweight Beams
Roller Shutter Triggers
Cannon Emplacement
Reinforced Defenses
Damascus Steel
Master Smiths
Angled Surfaces
Platecutter Point
University
Biology
Chemistry
Court Architects
Elite Army Tactics
Incendiary Arrows
Serpentine Powder
Siege Works
Silk Bowstrings
Piety
Tithe Barns
Crosscut Saw
Precision Cross-Breeding
Cupellation
Carrack
Explosives
Heated Shot
Shipwrights
Swivel Cannon